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Signals Media All Star Network • View topic - <Convert to Beer> 7:30-10:30pm Sydney/Early am Server

<Convert to Beer> 7:30-10:30pm Sydney/Early am Server

Old team pages from the MoP expansion

Re: <Convert to Beer> 7:30-10:30pm Sydney/1-4am Server, (12/

Postby harzlek » Thu Nov 21, 2013 4:39 am

My PC crash might not come back let you know more information soon
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Re: <Convert to Beer> 7:30-10:30pm Sydney/1-4am Server, (12/

Postby harzlek » Sun Nov 24, 2013 3:33 am

The new motherboard is in but my computer won't be ready before the raid tonight fine someone else
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Re: <Convert to Beer> 7:30-10:30pm Sydney/1-4am Server, (12/

Postby Fuggs » Sun Nov 24, 2013 4:27 am

Paragons

World markers
X - kill target tanked there facing out
Green - Other bosses tanked there facing out
Yellow - Drop point for those affected by yellow buff

Buffs
1) Rik - DPS - Prey = Transform and use 1,2,3 and 4 kills parasites (Morpheus)
2) Skeer - DPS - Healing blood orbs, use in high damage periods (Fugg)
3) Hisek - Range - Ranged shot (Vaughno)
4) Korven - Tank - 5 sec encase target in amber (Cletus)
5) Xaril - Heals - Healing stockpile (Super)
6) Kaz - All - Summon an add to help fight for 40 sec (Derived)
7) Iyyokuk - Heal - Heal same class/race as person healed (Teukad)
8) Ka'roz - DPS - Amber Bomb (Not needed for normal)
9) Kil'ruk - DPS - Leap forward dealing damage in 10 yard radius (not needed for normal)


1) Rik - Cannot tank Skeer as well, Aim 100% active mitigation else Amber parasites spawn from tank, kill parasites if you are transformed to Scorpion

2) Skeer (Cletus) - Cannot tank Rik as well, Summons 2 bloods, kill before hit lowest health target

3) Hisek - Stack in aim line

4) Korven - Stuns tank then huge frontal damage

5) Xaril (Cletus) - Cannot tank Kil'ruk as well, 100% Active mitigation to avoid 10 stacks of debuff, Toxic injections + Choose catalyst. Red = 10 yards away from all else, Blue Stack on another player to share 800k damage, yellow run to yellow marker and drop your puddle.

6) Kaz - Kunchongs on outside, when player mesmorised, DPS the Kunchong player is walking towards to take 30% of its health, no more! If Kunchong grows big, tank taunt and #1 kill priority

7) Iyyokuk - Keep health above 35%. If connected by lines, spread from others with lines.

8) Ka'roz - Spread from other players for charge. Throws amber void bombs that leave void zones, spread out.

9) Kil'ruk - Cannot tank with Xaril. Spread for Death from above 5 yard radius. Stuns tank followed by high damage.
Last edited by Fuggs on Thu Dec 05, 2013 5:00 am, edited 1 time in total.
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Re: <Convert to Beer> 7:30-10:30pm Sydney/1-4am Server, (12/

Postby Cletus » Mon Nov 25, 2013 8:44 am

Reading different strats for bosses and saw an interesting idea for Siege.

The add is tanked on the boss. With the extra dmg buff on tank after 5 stacks the add melts above the rate at which he can be healed. Just a thought.

Paragons doesn't seem to have too much subtlety from a tanking point of view. I think there might be some benefit though to having a 5 yard range meter up for Aim (beam). More than 5yrd and no aoe dmg from effect.

For Garosh I think the tanks are trying a confused approach. Rather than further away I think we need to move the boss inside the half way point. MT collects boss and one side of adds, the OT grabs the other side. Then sets inside the mid point. the OT spends time grabbing threat on every mob and watching for Wolfie. The OT is facing mob essential into the raid. Noting it is primarily splash damage on these anyway not an issue for melee. When ball of doom appears knock back into path is a lot easier and safer for all.

the rest is hard to conextualise without seeing fight but I think we can get there.

Just some thoughts

Clet
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Re: <Convert to Beer> 7:30-10:30pm Sydney/1-4am Server, (12/

Postby Fuggs » Mon Nov 25, 2013 7:04 pm

Points sound good Cletus.

I am out this Thursday. I hope everyone else can make it.

I will be on deck for progression on Monday.
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Re: <Convert to Beer> 7:30-10:30pm Sydney/1-4am Server, (12/

Postby Fuggs » Tue Nov 26, 2013 6:53 am

I just had an in game whisper from Derived. He is not going to be raiding with us anymore on his DK. He transferred his DK to run with his other raid team that lost a tank. He did not have any problems with us, just wanted to keep his other team together. Whilst that is the bad news, I recruited a new mage that has a voice exactly like Derived.

I can understand his reasons for transferring his DK. I dont really like the effect it has on our raid team, a feeling that some of you may share. It is hard to find people who know how to raid and are reliable. I tend not to like loosing people like that if there is a way I can accommodate. Derived did not offer his other toons when he told me he was pulling his DK but after some soul searching, I asked him if he was interested in rolling another toon with us.

And he overwhelming was. His hunter is very geared but would leave us with two hunters, 6 toons in the same tier item group and 5 toons using agility support items. His mage is approx 535 which works out ok for a number of balance issues. Before Kosk left he said he was unsure if he would be able to raid with us in his new country of residence. If he does come back, it is still not too much of an issue.

So goodbye Derived DK and hello Derived Mage.

Roster and roll wise, we will look like this:

Tanks
Cletusjnr
Chunkychodus
Reserve Tank Morpheus

Healers
Superalpha
Teukad
Scenotaph
Reserve Heals 1 - Chupac
Reserve Heals 2 - Fuggette

MDPS
Fuggette
Môrphêus

RDPS
Chupac
Vaughno
Shinitaika
Derived?
Kösk

Tier Piece Distribution
Paladin/Priest/Warlock = 3 toons
Rogue/Mage/DK/Druid = 3-4 toons (is Kosk going to be available??)
Hunter/Warrior/Shaman/Monk = 5 toons
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Re: <Convert to Beer> 7:30-10:30pm Sydney/1-4am Server, (12/

Postby kosk » Thu Nov 28, 2013 1:37 am

Hey Team,

Just an update I am now living in the Philippines and as most of you know I am in an area where the Typhoon was so getting a stable internet connection has been hard to come by. saying that I should be on this weekend as I am going to buy a 4g dongle which should be good enough for me. So hopefully I can raid with you guys or atleast on bosses in which no one needs loot.
Look forward to chatting with you guys on vent and raiding again.

Cheers,
Kosk
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Re: <Convert to Beer> 7:30-10:30pm Sydney/1-4am Server, (12/

Postby Fuggs » Thu Nov 28, 2013 6:18 pm

Awesome mate, stay safe and see you soon.
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Re: <Convert to Beer> 7:30-10:30pm Sydney/2-5am Server, (11/

Postby Fuggs » Sat Dec 07, 2013 10:37 am

ilvl snap shot 10 Nov to 8 Dec (8 Dec in brackets)


560 Chupac (565) +5
557 Super (564) +7
549 Morph (561) +12
557 Fugg (560) +3
557 Chunky (560) +3
555 Teukad (560) +5
557 Cletus (559) +2
547 Shini (557) +10
554 Vaughno (555) +1
544 Scenotaph (554) +10
547 Kosk (547)
Derived (541)

Biggest gains = Morpheus +12 > Shini and Scenotaph +10
In serious of need of loot = Vaughno only + 1 and ilevel 555 despite missing only one raid night since we started in SoO
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Location: Sydney, Australia

Re: <Convert to Beer> 7:30-10:30pm Sydney/1-4am Server, (12/

Postby Fuggs » Sat Dec 07, 2013 8:16 pm

Paragons => Significant re-write


World and Boss Markers
World X - kill target tanked there facing out
World Green - Other bosses tanked there facing out
World Yellow - Drop point for those affected by yellow buff
Boss Skull – Rik
Boss X – Skeer


One
Rik => Chunky, kill target
Skeer => Cletus
Hisek => No tank
Zerg kill Rik, do not kill bloods
Range and heals spread, stack 3 toons for aim
If parasites spawn, transformed toon kill
Morpheus pick up buff

Two
Skeer => Cletus, kill target
Hisek => No tank
Ka'roz => Chunky
Amber void zone bombs and flash stun, stay spread
Kill and stun bloods ASAP, kite Skeer away from bloods if needed
Range and heals spread, stack 3 toons for aim
Fugg pick up buff

Three
Hisek => No tank, kill target
Korven => Cletus
Ka'roz => Chunky
Count down for Encase amber, burst down
Amber void zone bombs and flash stun, stay spread
Range and heals spread, stack 3 toons for aim
Vaughno pick up buff

Four
Korven => Cletus, kill target
Iyyokuk => Cletus
Ka'roz => Chunky
Count down for Encase amber, burst down
Amber void zone bombs and flash stun, stay spread
Colour number shape link => spread out, dont stand in chain, healers keep all health >35%
Cletus pick up buff

Five
Xaril => Chunky, kill target
Iyyokuk => Cletus
Ka'roz => Chunky
Amber void zone bombs and flash stun, stay spread
Colour number shape link => spread out, dont stand in chain
Toxic injection gives players a colour. Raid stay spread. ID your colour. Regularly casts Choose catalyst. What to do if your colour is chosen => Red, stay spread > 10yards. If blue, ID a player to stack on who does not have blue and stack on them. If yellow, stack near yellow marker but remain > 10yards apart from others, move out of puddle.
Super pick up buff

Six
Kaz'tik => Cletus, kill target
Iyyokuk => Cletus
Ka'roz => Chunky
Amber void zone bombs and flash stun, stay spread
Colour number shape link => spread out, dont stand in chain
Tank Kaz'tik facing out, 4 x small kunchongs around outside of room. Mesmorise cast periodically, targets walk towards a small kunchong and will die if gets there. Damage kunchong for 1/3 of health will break mesmorise, break ASAP. If Kunchong reaches full energy, grows large needs tank taunt ASAP and becomes # 1 kill priority. => Chunky watch
Chupac pick up buff

Seven
Iyyokuk => Cletus, kill target
Ka'roz => Chunky
Kil'ruk => Cletus
Amber void zone bombs and flash stun, stay spread
Colour number shape link => spread out, dont stand in chain
Death from above = stay spread and move out of ground effect. Chunky count down death from above ability
Teukad pick up buff

Eight
Ka'roz => Chunky, kill target
Kil'ruk => Cletus
Amber void zone bombs and flash stun, stay spread
Death from above = stay spread and move out of ground effect
Teukad pick up buff

Nine
Kil'ruk => Chunky, kill target
Death from above = stay spread and move out of ground effect
Last edited by Fuggs on Sun Dec 08, 2013 10:12 pm, edited 1 time in total.
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